I'm a Staff Outsource 3D Artist focusing on hard surface art.
Please feel free to contact me for anything!
Creation of new tools and documentation, as well as training the artists on those new tools and workflows that are developed. Also Troubleshooting for all EA Sports projects in the studio and resolution of any technical issues that may arise on their Frostbite engine and proprietary tools.
Worked on managing several different projects for videogames. I supervised art production for a 10-15 person team, worked closely with the producer and the art director to plan schedules and meet tight deadlines, and held direct communication with clients.
Worked on creating all kinds of 3D modeling, texturing, and animation for multiple videogames with different art styles.